Breakaway was going to be a multiplayer brawler game in which two teams of four attempt to move a ball (the relic) to their opponent's goal. Each team member (hero) would have some unique abilities that would aid them towards achieving these ends. Each hero could build two structures, such as turrets, healing shrines, and walls. The player could also upgrade their structures mid-game with gold earned through the match. The heroes spanned several class types—such as tanks, swordsmen, and mages—and archetypal themes (e.g., a knight and Spartacus). The game would be fought on battlefields with themes such as El Dorado and Atlantis.[2]